Open justalex95 opened 5 years ago
Seems like Soul Sacrifice Delta Asian version does not work with that resolution. The game does not boot.
Dragon Quest Builders (US) Can be set to 1280x720p there’s a slowdown but its playable
Btw are you using PSVShell/lolicon to set the clocks speeds to max settings for testing? Bc maybe this way the ones that have some sort of slow down won't longer have slowdowns.
Yes. I’m using Lolicon set to Max. The slowdown may be due to multiple artifacts. After all, there’s quite abit going on in DQB
Here, try 960x900, its slightly faster and gets rid of alot of the saw tooth on some blocks.
1025x911,64504x64504 or 1025x801,64504x64504 are on the apex of no loading slowdowns,smooth FPS and graphics fidelity, at least in the area after leaving the intro dungeon, looks great, plays great, enjoy.
To mess with this yourself: the odd numbered resolutions do seem to be faster. subtract or add in increments of 16 from 993. it sounds strange but lowering it this way gives a consistent increase in performance compared to just reducing by 16 or 32 from the native resolution. so you can pick whatever fps you want
Another thing, putting 64504x64504 as a second dynamic resolution smooths out alot of the jerkiness, Dont know why, dont know how but it definitely smooths out alot of loading blips even thought it has no effect on resolution.
NOTE: disabling the adrenaline plugin slightly speeds up gameplay in nearly every game if you're not a big PSP player
Really enjoying this game, would never have picked it up otherwise what a great plugin!
I've found some games that can be set past native resolution, I havent fully completed all of these games but none of them have crashed at any of the resolutions detailed below. here they are...
- Street Fighter IV: 1440x720
- Trails of Cold steel: 960x720 (slowdown in school area and some cutscenes and special move effects but playable)
- Trails of Cold steel 2: 1280x544
- P4G: 960x720, MSAAx2 or 960x911, MSAAx0
- World of Final Fantasy: 1280x544, effects stop working if set any higher
- Ninja Gaiden sigma 2+: 1280x544, vertical res cant be changed
- Soul Sacrifice Delta (not ASIA ver): 61440x34560 this isnt a joke, its not reporting the resolution correctly but you'll notice the difference
- Tokyo Xanadu: 1440x720, MSAAx4
- Dragon Quest Builders: 1025x911 its the highest resolution I found while being pretty damn playable, with a good improvement in graphics fidelity and saw tooth reduction.
These are the settings I found thats the best balance for me, as always, thanks Electry for vitagrafix :)
Street Fighter IV for the ps vita? I was not aware of this game being on the vita, im confused
haha i meant street fighter x tekken
Im using us ver. If soul sd. Everytime i set with that reso. The game won't boot
Im using us ver. If soul sd. Everytime i set with that reso. The game won't boot
So I was not the only one. I don't know how some people say that reso works.
Im using us ver. If soul sd. Everytime i set with that reso. The game won't boot
So I was not the only one. I don't know how some people say that reso works.
havent tested it with the new vitagrafix version as I completed it some time ago but...
it worked
EDIT: no longer works with new vitagrafix versions, if you want it to work use 4.0 alpha
Im using us ver. If soul sd. Everytime i set with that reso. The game won't boot
So I was not the only one. I don't know how some people say that reso works.
havent tested it with the new vitagrafix version as I completed it some time ago but...
it worked
EDIT: no longer works with new vitagrafix versions, if you want it to work use 4.0 alpha
Can you send me your patchlist? Maybe the patchlist I have is different from yours.
the new version of vitagrafix works differently and has alot more features, the code has probably been optimised and may have broken the way it worked before.
here's the version i'm talking about, if you wnt to keep the patches for uncharted or mortal combat, paste them into your patchlist with this version and see if it works.
I dont have the time to test it out right now but I dont see why that wouldnt work.
hope that helps
EDIT: SSD is one of the games that I didnt need to add to the patchlist so we'll be using the same code for it, so it should work
the new version of vitagrafix works differently and has alot more features, the code has probably been optimised and may have broken the way it worked before.
here's the version i'm talking about, if you wnt to keep the patches for uncharted or mortal combat, paste them into your patchlist with this version and see if it works.
I dont have the time to test it out right now but I dont see why that wouldnt work.
hope that helps
EDIT: SSD is one of the games that I didnt need to add to the patchlist so we'll be using the same code for it, so it should work
I think only the english version od SSD works. Asian version does not work.
I've found some games that can be set past native resolution, I havent fully completed all of these games but none of them have crashed at any of the resolutions detailed below. here they are...
These are the settings I found thats the best balance for me, as always, thanks Electry for vitagrafix :)
*** newer versions of vitagrafix stop soul sacrifice delta booting using thi resolution setting above. use vitagrafix Alpha if you want it to boot with this resolution