Element-0 / ElementZero

Run windows version of BDS in linux with Mod support
GNU General Public License v3.0
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Running server results in an insta crash. #161

Closed ub0nFPS closed 3 years ago

ub0nFPS commented 3 years ago

So, I uploaded my server as a zip onto the cloud, to be run on my new machine when I got it. I get the machine, download the zip, extract it, then attempt to run it, then get a crash. No idea why. Error output:


   at VellumZero.DiscordBot.SendMessage(String text)
   at VellumZero.VellumZero.<Initialize>b__24_4(Object sender, EventArgs e)
   at Vellum.Automation.ProcessManager.ProcessExited(Object sender, EventArgs e)
   at System.Diagnostics.Process.OnExited()
   at System.Diagnostics.Process.RaiseOnExited()
   at System.Diagnostics.Process.CompletionCallback(Object waitHandleContext, Boolean wasSignaled)
   at System.Threading._ThreadPoolWaitOrTimerCallback.WaitOrTimerCallback_Context(Object state, Boolean timedOut)
   at System.Threading._ThreadPoolWaitOrTimerCallback.WaitOrTimerCallback_Context_f(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location where exception was thrown ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading._ThreadPoolWaitOrTimerCallback.PerformWaitOrTimerCallback(_ThreadPoolWaitOrTimerCallback helper, Boolean timedOut)
Unhandled exception. System.NullReferenceException: Object reference not set to an instance of an object.
   at VellumZero.DiscordBot.SendMessage(String text)
   at VellumZero.VellumZero.<Initialize>b__24_4(Object sender, EventArgs e)
   at Vellum.Automation.ProcessManager.ProcessExited(Object sender, EventArgs e)
   at System.Diagnostics.Process.OnExited()
   at System.Diagnostics.Process.RaiseOnExited()
   at System.Diagnostics.Process.CompletionCallback(Object waitHandleContext, Boolean wasSignaled)
   at System.Threading._ThreadPoolWaitOrTimerCallback.WaitOrTimerCallback_Context(Object state, Boolean timedOut)
   at System.Threading._ThreadPoolWaitOrTimerCallback.WaitOrTimerCallback_Context_f(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location where exception was thrown ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading._ThreadPoolWaitOrTimerCallback.PerformWaitOrTimerCallback(_ThreadPoolWaitOrTimerCallback helper, Boolean timedOut)```
ub0nFPS commented 3 years ago

that is output from vellum, if I attempt to launch the server from modded_bedrock.exe it instantly closes, with no errors logged

ub0nFPS commented 3 years ago

image