While updating Project: War Dance to 1.19, I updated the dependency and noticed that ServerDodgeEvent no longer exists. This is a little troubling for me, as I use the event to provide cross-compat for both Dungeons Gear and PWD. In the former case, dodging will trigger various rolling effects like those in Minecraft Dungeons, while in the latter case dodging resets posture cooldown and cannot be used while staggered. Are there any plans of re-adding these events?
In addition, is there a native way to modify the cooldown speed of feathers in code now?
While updating Project: War Dance to 1.19, I updated the dependency and noticed that ServerDodgeEvent no longer exists. This is a little troubling for me, as I use the event to provide cross-compat for both Dungeons Gear and PWD. In the former case, dodging will trigger various rolling effects like those in Minecraft Dungeons, while in the latter case dodging resets posture cooldown and cannot be used while staggered. Are there any plans of re-adding these events? In addition, is there a native way to modify the cooldown speed of feathers in code now?