ElgarL / Towny

Towny Advanced plugin for Bukkit @ http://palmergames.com/towny/
http://palmergames.com/towny/
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explosion rollback still rolling back tnt explosions #112

Closed teozfrank closed 10 years ago

teozfrank commented 10 years ago

I have my config setup to just rollback creeper explosions as i just want to allow tnt explosions in the wild to be allowed. Towny keeps rolling back the tnt explosions even though it is removed from the entities list. My config is as follows:

wild_revert_on_mob_explosion:
  # Enabling this will slowly regenerate holes created in the
  # wilderness by monsters exploding.
  enabled: 'true'
  entities: Creeper
  delay: 20s
FrancescoDeSa commented 10 years ago

did you also edit the world data file? you can find it under data/worlds/worldname.txt

what you edit in the config.yml only applies to new worlds. old words should be edit via file, or via commands

teozfrank commented 10 years ago

oh thank you maybe that should be mentioned that its only for newly generated worlds that those settings apply, unless it does already, you may close this.

FrancescoDeSa commented 10 years ago

@teozfrank

These flags are only used at the initial setp of a new world. Once Towny is running each world can be altered from within game using '/townyworld toggle' (from config.yml)

teozfrank commented 10 years ago

ah i must have missed this, sorry about that.