Open fignyafsyakaya opened 1 year ago
Thanks for the files, it seems like this game was built on the Unreal Engine 2X (the same engine as Unreal Championship 2)
Hence the FCompactIndex (1-5 bytes) change to FIndex (4 bytes) (with version 145), this was later deprecated with version 178.
When I try to open the game's files in UE-Explorer, it raises either "EndOfStreamException" or "ArgumentOutOfRangeException"
Advent Rising - samples.zip
I guess it might be caused by the filename length written in 32-bit value, not in byte, but it's just an unconfirmed assumption.
According to header, the package version is 146(?) - don't know if it's been dealt with before but I haven't been able to find it in the list of compatible ones.