Closed Xymanek closed 4 years ago
native final function SetPos(float PosX, float PosY, float PosZ=0.0);
Canvas.SetPos(4, out_YPos);
The UC compiler obviously considers this fine, so perhaps downgrade it to a suggestion or something?
Fixed by commit https://github.com/EliotVU/UnrealScript-Language-Service/commit/08f898e8448c110ac771ff78b43f7eb5c5efc0b7
The UC compiler obviously considers this fine, so perhaps downgrade it to a suggestion or something?