Closed demonlexe closed 6 months ago
This is only a PARTIAL fix for #19. It dismounts the carried entities when the player disconnects. On multiplayer servers this always works-- on singleplayer servers, however, it only works 10% of the time because the server closes too fast.
NOTE
This is only a PARTIAL fix for #19. It dismounts the carried entities when the player disconnects. On multiplayer servers this always works-- on singleplayer servers, however, it only works 10% of the time because the server closes too fast.
Issue
19