Elite-Modding-Team / MoCreaturesExtended

Continued maintenance for Mo'Creatures in 1.12.2
https://www.curseforge.com/minecraft/mc-mods/mo-creatures-extended
GNU General Public License v3.0
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Armor Rebalancing #25

Closed IcarussOne closed 1 year ago

IcarussOne commented 1 year ago

Now that weapons are rebalanced, it's time for armor to have that as well. This should be all the equipment.

Scorpion Armor Sets ``` All scorpion armor sets now have shared stats (higher than iron, less than diamond, and tough). Their main difference is still their set effect, they also now require golden equipment in their recipes to make them not too easy to get. **Cave/Dirt Scorpion Armor:** Helmet Durability: 165 > 197 Chestplate Durability: 240 > 288 Chestplate Protection: 5 > 7 Leggings Durability: 225 > 270 Boots Durability: 195 > 234 Enchantability: 12 > 16 Toughness: 0 > 2 **Frost Scorpion Armor:** Chestplate Protection: 6 > 7 Leggings Protection: 7 > 6 Enchantability: 12 > 16 Toughness: 0 > 2 **Nether Scorpion Armor:** Helmet Durability: 220 > 197 Helmet Protection: 3 > 2 Chestplate Durability: 320 > 288 Chestplate Protection: 6 > 7 Leggings Durability: 300 > 270 Leggings Protection: 7 > 6 Boots Durability: 260 > 234 Boots Protection: 3 > 2 Enchantability: 15 > 16 Toughness: 0 > 2 ```
Leather Variant Armor Sets ``` All the leather variant armor sets no longer have the exact same stats as iron. They each now have a variety of different stats to represent the quality of the hide (e.g. reptile hide has toughness while regular hide has more enchantability). **Fur:** *Weaker than leather but works well with mods that add temperature.* Helmet Durability: 165 > 44 Helmet Protection: 2 > 1 Chestplate Durability: 240 > 64 Chestplate Protection: 6 > 2 Leggings Durability: 225 > 60 Leggings Protection: 5 > 2 Boots Durability: 195 > 52 Boots Protection: 2 > 1 Enchantability: 12 > 15 (same as leather) **Hide:** Helmet Durability: 165 > 88 Helmet Protection: 2 > 1 Chestplate Durability: 240 > 128 Chestplate Protection: 6 > 3 Leggings Durability: 225 > 120 Leggings Protection: 5 > 3 Boots Durability: 195 > 104 Boots Protection: 2 > 1 Enchantability: 12 > 18 **Reptile Hide:** Helmet Durability: 165 > 110 Helmet Protection: 2 > 1 Chestplate Durability: 240 > 160 Chestplate Protection: 6 > 4 Leggings Durability: 225 > 150 Leggings Protection: 5 > 3 Boots Durability: 195 > 130 Boots Protection: 2 > 1 Enchantability: 12 > 17 Toughness: 0 > 1 ```
Other Changes ``` - Sting Blade effects now last twice as long (excluding fire), code has been cleaned up a bit. - Fixed issues with fur and hide armor textures, and how both sets are displayed on the player. - Dirt Sting now inflicts Poison II just like the blade. - All stings are now held like tools. - Added appropriate repair materials to all armor sets. ```