EliteMasterEric / EnigmaEngine

A fork of FNF's Kade Engine that combines its QoL features with true mod support and new gameplay enhancements
https://enigmaengine.github.io/
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Enhancement: New Character Type: multiSparrow #51

Open EliteMasterEric opened 2 years ago

EliteMasterEric commented 2 years ago

Add an atlasType to character called multiSparrow. If this attribute is set, the asset attribute of the character will be ignored, and instead an array of graphics will be loaded based on the asset attribute of each animation.

When playing an animation, each entry will be checked if the name matches, and if so, that asset will be loaded.

This scheme has the following effects: