Closed MiR4i closed 9 months ago
I'm onto something...
3UFKRD
So, I've been combing over this for hours and I'm not sure how I got the Life/Thunder loadout, but I can reproduce the Spell/Shield discrepancy. Hopefully whatever's causing the different spells to be given is also caused by this same issue.
Follow the directions exactly as they are written to see the results that I got in the first post, but also see the notes at the bottom of this post for additional information. I'm also changing the title of this thread, as Beep Frequency
is not the culprit.
hEAAjqAFestUV3StMVeRfxUcumv@tNiyAAWA
| Seed: 9954
Generate ROM
- Seed will never generate; cancel out.4545
Generate ROM
- Wait for seed to generateGenerate ROM
- Wait for seed to generateNow, compare the files...
Additional Notes:
Chaos
climate; was able to reproduce with Classic
climate.4545
doesn't seem to be special - I was able to reproduce the issue with some other seeds, but not all; example:Just an update, I already know the kind of issue that causes this (some kind of state leakage in the palace generation). It doesn't have anything to do with any of the settings. You can start the rando, generate a seed, change nothing, generate the seed again, and it still happens. I spent a bunch of time last night trying to build a tool to make it easier to fix these kind of issues and failed. Maybe insight will strike today at work.
Fixed a couple cases related to linked rooms where the results weren't properly cloned.
EDIT: Thread title changed.
More research is needed here (and will be done), but I'm opening a ticket to document my current issue.
I played a seed on stream and forgot to change the
Beep Frequency
to my usualQuarter Speed
, but when I started with only one heart container, the excessive beeping became a bit much after playing for about 30 minutes, and I decided to just re-generate the seed with theBeep Frequency
changed because it shouldn't affect anything related to seed generation. However, upon restarting the seed, the hash matched, but it was mostly different, and while I don't yet know why this happened, I'm including some screenshots to document what I'm referring to.File Select Hash:
Starting Loadout:
North Palace Location:
How many heart containers and which spells I started with, along with how many gems were required stayed the same, but here's a list of what I know that did change:
I doubt that there's much of a surprise that all of these things ended up changing after just one of them changed, but what's odd is that the hash didn't change.
Flagset:
hEAAjqAFestUV3StMVeRfxUcumv@tNiyAAWA
Seed:4545
Now that this is all said and done, for me, simply changing the
Beep Frequency
in an attempt to reproduce the issue doesn't work anymore and the seeds are the same (as you would expect), but I have another test to run to see if I can replicate this. That test is more involved and will have to wait until later, but I will report back whether my test is successful or not.