Ellpeck / NaturesAura

A Minecraft mod about using Aura for unique mechanics
https://modrinth.com/mod/natures-aura
MIT License
47 stars 36 forks source link

[1.19.2] Ticks fluctuations due to AuraChunk #322

Closed jinkhya closed 1 year ago

jinkhya commented 1 year ago

Hello, I'm hosting an Enigmatica 9 Expert server and ran a spark profiler with --only-ticks-over 500 for about 5 minutes as I was seeing some delay in interacting with things. Here's the report: https://spark.lucko.me/ULb7A6HRwC

Only 2 players were online including myself who isn't very advanced and chunkloading is limited to players being online.

Thanks in advance, Jin

Ellpeck commented 1 year ago

Hi! Was this world created before Nature's Aura 38.0 was released? That version introduced a system called aura fizzling that also mitigates lag caused by a lot of aura in the area. Unfortunately, this system cannot be applied to old aura spots, meaning that areas that already had a large amount of aura will continue to cause more lag than usual. You can travel to these areas and use the /naaura reset <range> command to reset the aura in that area. Any aura added to it in the future should then fizzle correctly, causing no further lag to be generated.