Elmegaard / QuickStash

A mod that uses Compulsively Count on all nearby stashes with 1 click in V Rising
MIT License
1 stars 5 forks source link

Failed to init IL2CPP patch backend for virtual void ProjectM.GameplayInputSystem::HandleInput #7

Closed jonull93 closed 2 years ago

jonull93 commented 2 years ago

Hi! I'm very happy to see a mod like this existing :)

Last night I installed the mod in my game and dedicated server folders (same machine), but nothing happens when I press G in-game. The logs show quick_stash being loaded for both the server and the client, but I get this warning for the server:

[Info   :Unhollower] Registered mono type UnhollowerRuntimeLib.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[Info   :   BepInEx] 2 plugins to load
[Info   :   BepInEx] Loading [Wetstone 1.1.0]
[Info   :  Wetstone] Detouring ProjectM.ChatMessageSystem+__c__DisplayClass_ChatMessageJob.OriginalLambdaBody at 7FFFFA8972A0
[Info   :  Wetstone] Detouring NetworkEvents_Serialize.SerializeEvent at 7FFFF8ABC9D0
[Info   :  Wetstone] Detouring NetworkEvents_Serialize.DeserializeEvent at 7FFFF8AB38E0
[Info   :  Wetstone] Wetstone v1.1.0 loaded.
[Info   :   BepInEx] Loading [quick_stash 1.2.3]
[Warning:    Detour] Failed to init IL2CPP patch backend for virtual void ProjectM.GameplayInputSystem::HandleInput(ProjectM.InputState inputState), using normal patch handlers: IP relative memory operand is too far away and isn't currently supported. Try to allocate memory close to the original instruction (+/-2GB).
[Info   :quick_stash] Plugin quick_stash is loaded!
[Message:   BepInEx] Chainloader startup complete

This was my first mod install for V Rising, so I made sure to read the instructions as well as I could. I installed BepInEx, Wetstone and QuickStash for both the client and the server.

jonull93 commented 2 years ago

I tried installing PPRising to see if that one works instead, but I get the same issue. As such, it seems unlikely that the issue is with the mod itself.

jonull93 commented 2 years ago

After installing a few more mods (Quick Brazier and Popup Totals), the issue is now gone.