Open Zierk59 opened 8 years ago
Trinket stacks and charges are buggy. .Stacks returns 1 if charges >= 1 and null if charges = 0. .Charges always returns null ref. :/ Code which I used: Player.Instance.InventoryItems. FirstOrDefault(item => item.Id == ItemId.Warding_Totem_Trinket && item.CanUseItem()). Stacks;
Player.Instance.InventoryItems. FirstOrDefault(item => item.Id == ItemId.Warding_Totem_Trinket && item.CanUseItem()). Stacks;
Trinket stacks and charges are buggy. .Stacks returns 1 if charges >= 1 and null if charges = 0. .Charges always returns null ref. :/ Code which I used:
Player.Instance.InventoryItems. FirstOrDefault(item => item.Id == ItemId.Warding_Totem_Trinket && item.CanUseItem()). Stacks;