Closed plsfixrito closed 8 years ago
@plsfixrito it's already included in calculations, check orbwalker settings -> Attack earlier
@KoalaHuman
it's already included in calculations, check orbwalker settings -> Include ping tratata
He said:
i tried using the include ping into calculations but the thing is it only changes a little bit.
@plsfixrito The reason you cannot use your full attack speed is because the entire elobuddy loader responds per tick and the built in humanizer just returns on SOME of the ticks (making you do nothing during those ticks). You cannot disable the built in humanizer as its forced on to prevent getting banned.
(Prevents 1000 calls per second with 0 orb delay.)
This is intentional behavior and I dont think hellsing will be fixing it.
@Alweul I edited right after.
it's already included in calculations, check orbwalker settings -> Attack earlier
Attack earlier - is exactly what he needs.
@KoalaHuman it's not in the orbwalker anymore, there is only include ping into calculations which is not changing much for me.
Well iCreative must have removed the option then, whyevery, cuz it was just a feature for those who wanted to play around with that value, I might consider readding it, but not right now, sorry, closing this issue.
The current orbwalker is kinda slow in my opinion.
so i think that it can be improved by including ping with the attack timer.
like for example attack delay - mycurrent.ping
so it would be like the old attack earlier X ms but it should be the ping that is used, that will improve the orbwalker attacking speed in my opinion.
i tried using the include ping into calculations but the thing is it only changes a little bit.
for me i play league in around normally 100+ ms so it seems the orbwalker is slow for me.
but in other hand using L$ orbwalker still using my full attack speed when EB dosn't.