Closed Hellsing closed 8 years ago
Using my Dev-a-lot tool I can visualize the game grid, this clearly shows that the NavMesh cells are off by 1 or 2 units, this is also a reason why some Vayne Addons are failing the Condemn.
Video with proof: http://puu.sh/mQBYb/73694247fc.mp4
fixed in patch 6.3 binaries
Using my Dev-a-lot tool I can visualize the game grid, this clearly shows that the NavMesh cells are off by 1 or 2 units, this is also a reason why some Vayne Addons are failing the Condemn.
Video with proof: http://puu.sh/mQBYb/73694247fc.mp4