Closed LXMedia1 closed 8 years ago
IsUnderAllyTurret() isn't great when you are comparing on the enemy side, because IsAlly only works based on your team. Thats why it's like that.
should still be like that couse then its also possible to use it for Vector3 not like it is right now.
IsUnderEnemyturret() => is under Turret who is Enemy for this Unit IsUnderHisturret() => is under Turret who is His own Turret IsUnderTurret() => is Under Any Turret
should be imo
IsUnderEnemyTurret() => Is under Enemy Turret ( Enemy under Enemy turret = true ) IsUnderAllyTurret() => Is under Team Turret both depends on Objectmanager.Player team not on Unit team