EloiStree / 2024_07_19_CharleroiStreetAR

Apprendre à faire Unity3D par le street AR pour commencer dans l'industrie du jeux vidéo
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Keyword Checklist: Git, C# & Unity3D #221

Open EloiStree opened 1 month ago

EloiStree commented 1 month ago

Checklist MUST KNOW:

EloiStree commented 1 month ago

Checklist


Version 2024_10_21 Download WhereAmI.txt Copiez la checklist suivante pour savoir où vous en êtes dans votre étude.


Les Textures

Additionnal:

Move:

Math

Optimisation:

Editor:

Amazing but I don't us it:

Input:

Must know:

Joke 😁🧙‍♂️:


Board: https://github.com/users/EloiStree/projects/17/views/1

Introduction:

🤖🧙‍♂️

Et n'oubliez pas de respecter l'alphanumerical: https://github.com/EloiStree/HelloUnityKeywordForJunior/issues/208

EloiStree commented 1 month ago
Type Description Default Value Size Example
bool Boolean, true or false false 1 byte bool isActive = true;
byte 8-bit unsigned integer 0 1 byte byte age = 255;
sbyte 8-bit signed integer 0 1 byte sbyte score = -5;
char Single 16-bit Unicode char '\0' 2 bytes char letter = 'A';
decimal 128-bit precise decimal 0.0M 16 bytes decimal price = 99.99M;
double 64-bit floating-point 0.0 8 bytes double weight = 70.5;
float 32-bit floating-point 0.0f 4 bytes float length = 5.4f;
int 32-bit signed integer 0 4 bytes int count = 100;
uint 32-bit unsigned integer 0 4 bytes uint age = 50;
long 64-bit signed integer 0L 8 bytes long distance = 5000L;
ulong 64-bit unsigned integer 0 8 bytes ulong value = 1000;
short 16-bit signed integer 0 2 bytes short temp = -300;
ushort 16-bit unsigned integer 0 2 bytes ushort max = 400;