Closed ElyHunt closed 2 years ago
I took another look at it and it turns out I had called Rotate around X after before rotating around Y :) Switching the order fixed it, allowing rotating around the Y to take precedent. Also commented and encapsulated into a method
When you pan the camera left-to-right, rather than spinning as you look straight up, it looks left-right so you can see the ground. While this works, it's not the behavior players are used to with camera controls and should be re-examined.