I turned on the option to register online players automatically, however one particular player keeps getting the message that is normally sent after you type /premium command.
His nickname doesn't appear in the database, I tried /forcechangepassword him, nothing helps
Here's the config:
version: "1.1.12"
# Available serializers:
# LEGACY_AMPERSAND - "&c&lExample &c&9Text".
# LEGACY_SECTION - "§c§lExample §c§9Text".
# MINIMESSAGE - "<bold><red>Example</red> <blue>Text</blue></bold>". (https://webui.adventure.kyori.net/)
# GSON - "[{"text":"Example","bold":true,"color":"red"},{"text":" ","bold":true},{"text":"Text","bold":true,"color":"blue"}]". (https://minecraft.tools/en/json_text.php/)
# GSON_COLOR_DOWNSAMPLING - Same as GSON, but uses downsampling.
serializer: LEGACY_AMPERSAND
prefix: ""
# Don't use \n, use {NL} for new line, and {PRFX} for prefix.
main:
# Maximum time for player to authenticate in milliseconds. If the player stays on the auth limbo for longer than this time, then the player will be kicked.
auth-time: 60000
enable-bossbar: false
# Available colors: PINK, BLUE, RED, GREEN, YELLOW, PURPLE, WHITE
bossbar-color: RED
# Available overlays: PROGRESS, NOTCHED_6, NOTCHED_10, NOTCHED_12, NOTCHED_20
bossbar-overlay: NOTCHED_20
min-password-length: 4
# Max password length for the BCrypt hashing algorithm, which is used in this plugin, can't be higher than 71. You can set a lower value than 71.
max-password-length: 71
check-password-strength: true
unsafe-passwords-file: "unsafe_passwords.txt"
# Players with premium nicknames should register/auth if this option is enabled
# Players with premium nicknames must login with a premium Minecraft account if this option is disabled
online-mode-need-auth: false
# Needs floodgate plugin if disabled.
floodgate-need-auth: false
# TOTALLY disables hybrid auth feature
force-offline-mode: false
# Forces all players to get offline uuid
force-offline-uuid: false
# If enabled, the plugin will firstly check whether the player is premium through the local database, and secondly through Mojang API.
check-premium-priority-internal: true
# Delay in milliseconds before sending auth-confirming titles and messages to the player. (login-premium-title, login-floodgate, etc.)
premium-and-floodgate-messages-delay: 1250
# Forcibly set player's UUID to the value from the database
# If the player had the cracked account, and switched to the premium account, the cracked UUID will be used.
save-uuid: false
# Saves in the database the accounts of premium users whose login is via online-mode-need-auth: false
# Can be disabled to reduce the size of stored data in the database
save-premium-accounts: true
enable-totp: true
totp-need-password: true
register-need-repeat-password: true
change-password-need-old-password: true
# Used in unregister and premium commands.
confirm-keyword: "confirm"
# This prefix will be added to offline mode players nickname
offline-mode-prefix: ""
# This prefix will be added to online mode players nickname
online-mode-prefix: ""
# If you want to migrate your database from another plugin, which is not using BCrypt.
# You can set an old hash algorithm to migrate from.
# AUTHME - AuthMe SHA256(SHA256(password) + salt) that looks like $SHA$salt$hash (AuthMe, MoonVKAuth, DSKAuth, DBA)
# AUTHME_NP - AuthMe SHA256(SHA256(password) + salt) that looks like SHA$salt$hash (JPremium)
# SHA256_NP - SHA256(password) that looks like SHA$salt$hash
# SHA256_P - SHA256(password) that looks like $SHA$salt$hash
# SHA512_NP - SHA512(password) that looks like SHA$salt$hash
# SHA512_P - SHA512(password) that looks like $SHA$salt$hash
# SHA512_DBA - DBA plugin SHA512(SHA512(password) + salt) that looks like SHA$salt$hash (DBA, JPremium)
# MD5 - Basic md5 hash
# ARGON2 - Argon2 hash that looks like $argon2i$v=1234$m=1234,t=1234,p=1234$hash
# MOON_SHA256 - Moon SHA256(SHA256(password)) that looks like $SHA$hash (no salt)
# SHA256_NO_SALT - SHA256(password) that looks like $SHA$hash (NexAuth)
# SHA512_NO_SALT - SHA512(password) that looks like $SHA$hash (NexAuth)
# SHA512_P_REVERSED_HASH - SHA512(password) that looks like $SHA$hash$salt (nLogin)
# SHA512_NLOGIN - SHA512(SHA512(password) + salt) that looks like $SHA$hash$salt (nLogin)
migration-hash: AUTHME
# Available dimensions: OVERWORLD, NETHER, THE_END
dimension: THE_END
purge-cache-millis: 3600000
purge-premium-cache-millis: 28800000
purge-bruteforce-cache-millis: 28800000
# Used to ban IPs when a possible attacker incorrectly enters the password
bruteforce-max-attempts: 10
# QR Generator URL, set {data} placeholder
qr-generator-url: "https://api.qrserver.com/v1/create-qr-code/?data={data}&size=200x200&ecc=M&margin=30"
totp-issuer: "LimboAuth by Elytrium"
bcrypt-cost: 10
login-attempts: 3
ip-limit-registrations: 3
totp-recovery-codes-amount: 16
# Time in milliseconds, when ip limit works, set to 0 for disable.
ip-limit-valid-time: 21600000
# Regex of allowed nicknames
# ^ means the start of the line, $ means the end of the line
# [A-Za-z0-9_] is a character set of A-Z, a-z, 0-9 and _
# {3,16} means that allowed length is from 3 to 16 chars
allowed-nickname-regex: "^[A-Za-z0-9_]{3,16}$"
load-world: false
# World file type:
# SCHEMATIC (MCEdit .schematic, 1.12.2 and lower, not recommended)
# STRUCTURE (structure block .nbt, any Minecraft version is supported, but the latest one is recommended).
# WORLDEDIT_SCHEM (WorldEdit .schem, any Minecraft version is supported, but the latest one is recommended).
world-file-type: STRUCTURE
world-file-path: "world.nbt"
disable-falling: true
# World time in ticks (24000 ticks == 1 in-game day)
world-ticks: 1000
# World light level (from 0 to 15)
world-light-level: 15
# Available: ADVENTURE, CREATIVE, SURVIVAL, SPECTATOR
game-mode: ADVENTURE
# Custom isPremium URL
# You can use Mojang one's API (set by default)
# Or CloudFlare one's: https://api.ashcon.app/mojang/v2/user/%s
# Or use this code to make your own API: https://blog.cloudflare.com/minecraft-api-with-workers-coffeescript/
# Or implement your own API, it should just respond with HTTP code 200 (see parameters below) only if the player is premium
ispremium-auth-url: "https://api.mojang.com/users/profiles/minecraft/%s"
# Status codes (see the comment above)
# Responses with unlisted status codes will be identified as responses with a server error
# Set 200 if you use using Mojang or CloudFlare API
status-code-user-exists:
- 200
# Set 204 and 404 if you use Mojang API, 404 if you use CloudFlare API
status-code-user-not-exists:
- 204
- 404
# Set 429 if you use Mojang or CloudFlare API
status-code-rate-limit:
- 429
# Sample Mojang API exists response: {"name":"hevav","id":"9c7024b2a48746b3b3934f397ae5d70f"}
# Sample CloudFlare API exists response: {"uuid":"9c7024b2a48746b3b3934f397ae5d70f","username":"hevav", ...}
#
# Sample Mojang API not exists response (sometimes can be empty): {"path":"/users/profiles/minecraft/someletters1234566","errorMessage":"Couldn't find any profile with that name"}
# Sample CloudFlare API not exists response: {"code":404,"error":"Not Found","reason":"No user with the name 'someletters123456' was found"}
#
# Responses with an invalid scheme will be identified as responses with a server error
# Set this parameter to [], to disable JSON scheme validation
user-exists-json-validator-fields:
- "name"
- "id"
json-uuid-field: "id"
user-not-exists-json-validator-fields: []
# If Mojang rate-limits your server, we cannot determine if the player is premium or not
# This option allows you to choose whether every player will be defined as premium or as cracked while Mojang is rate-limiting the server
# True - as premium; False - as cracked
on-rate-limit-premium: true
# If Mojang API is down, we cannot determine if the player is premium or not
# This option allows you to choose whether every player will be defined as premium or as cracked while Mojang API is unavailable
# True - as premium; False - as cracked
on-server-error-premium: true
register-command:
- "/r"
- "/reg"
- "/register"
login-command:
- "/l"
- "/log"
- "/login"
totp-command:
- "/2fa"
- "/totp"
# New players will be kicked with registrations-disabled-kick message
disable-registrations: false
# Implement the automatic login using the plugin, the LimboAuth client mod and optionally using a custom launcher
# See https://github.com/Elytrium/LimboAuth-ClientMod
mod:
enabled: true
# Should the plugin forbid logging in without a mod
login-only-by-mod: false
# The key must be the same in the plugin config and in the server hash issuer, if you use it
verify-key: "KhCOlrKyjgWnA1GCqtna0m5x"
world-coords:
x: 0
y: 0
z: 0
auth-coords:
x: 0.0
y: 0.0
z: 0.0
yaw: 0.0
pitch: 0.0
cracked-title-settings:
fade-in: 10
stay: 70
fade-out: 20
clear-after-login: false
premium-title-settings:
fade-in: 10
stay: 70
fade-out: 20
# Available values: FALSE, TRUE, PERMISSION
# FALSE - the command will be disallowed
# TRUE - the command will be allowed if player has false permission state
# PERMISSION - the command will be allowed if player has true permission state
command-permission-state:
# Permission: limboauth.commands.changepassword
change-password: PERMISSION
# Permission: limboauth.commands.destroysession
destroy-session: PERMISSION
# Permission: limboauth.commands.premium
premium: PERMISSION
# Permission: limboauth.commands.totp
totp: PERMISSION
# Permission: limboauth.commands.unregister
unregister: PERMISSION
# Permission: limboauth.admin.forcechangepassword
force-change-password: PERMISSION
# Permission: limboauth.admin.forceregister
force-register: PERMISSION
# Permission: limboauth.admin.forceunregister
force-unregister: PERMISSION
# Permission: limboauth.admin.reload
reload: PERMISSION
# Permission: limboauth.admin.help
help: TRUE
strings:
reload: "{PRFX} &aReloaded successfully!"
error-occurred: "{PRFX} &cAn internal error has occurred!"
database-error-kick: "{PRFX} &cA database error has occurred!"
not-player: "{PRFX} &cСonsole is not allowed to execute this command!"
not-registered: "{PRFX} &cТы не зарегистрирован или твой аккаунт не премиум!"
cracked-command: "{PRFX}{NL}&aYou can not use this command since your account is &6PREMIUM&a!"
wrong-password: "{PRFX} &cПароль неверный!"
nickname-invalid-kick: "{PRFX}В твоем нике есть запрещенные символы или он длиннее 15 символов, используй другой!"
reconnect-kick: "{PRFX}Премиум установлен, перезайди на сервер!"
# 6 hours by default in ip-limit-valid-time
ip-limit-kick: "{PRFX}{NL}{NL}&cYour IP has reached max registered accounts. If this is an error, restart your router, or wait about 6 hours."
wrong-nickname-case-kick: "{PRFX}{NL}&cYou should join using username &6{0}&c, not &6{1}&c."
bossbar: "{PRFX} You have &6{0} &fseconds left to log in."
times-up: "{PRFX}{NL}&cВремя на авторизацию истекло"
login-premium: "" # Can be empty.
login-premium-title: "" # Can be empty.
login-premium-subtitle: "" # Can be empty.
login-floodgate: "" # Can be empty.
login-floodgate-title: "" # Can be empty.
login-floodgate-subtitle: "" # Can be empty.
login: "{PRFX} Напиши &6/login <пароль>&a, чтобы зайти на сервер"
login-wrong-password: "{PRFX} &cПароль неверный, осталось &6{0} &cпопыток"
login-wrong-password-kick: "{PRFX}Пароль неверный!"
login-successful: "{PRFX} &aЛогин успешен!"
login-title: "Напиши &6/login <пароль>&a, чтобы зайти на сервер" # Can be empty.
login-subtitle: "" # Can be empty.
login-successful-title: "" # Can be empty.
login-successful-subtitle: "" # Can be empty.
# Or if register-need-repeat-password set to false remove the "<repeat password>" part.
register: "{PRFX} Пожалуйста, зарегистрируйся используя команду &6/register <пароль> <повтор пароля>"
register-different-passwords: "{PRFX} &cПароли различаются!"
register-password-too-short: "{PRFX} &cПароль слишком короткий!"
register-password-too-long: "{PRFX} &cПароль слишком длинный!"
register-password-unsafe: "{PRFX} &cПароль небезопасен, используй другой"
register-successful: "{PRFX} &aТы успешно зарегистрирован"
register-title: "" # Can be empty.
register-subtitle: "" # Can be empty.
register-successful-title: "{PRFX}" # Can be empty.
register-successful-subtitle: "&aТы успешно зарегистрирован" # Can be empty.
unregister-successful: "{PRFX}{NL}&aУспешно отменена регистрация!"
unregister-usage: "{PRFX} Usage: &6/unregister <current password> confirm"
premium-successful: "{PRFX}{NL}&aSuccessfully changed account state to &6PREMIUM&a!"
already-premium: "{PRFX} &cYour account is already &6PREMIUM&c!"
not-premium: "{PRFX} &cYour account is not &6PREMIUM&c!"
premium-usage: "{PRFX} Usage: &6/premium <current password> confirm"
event-cancelled: "{PRFX} Authorization event was cancelled"
force-unregister-successful: "{PRFX} &6{0} &asuccessfully unregistered!"
force-unregister-kick: "{PRFX}{NL}&aYou have been unregistered by administrator!"
force-unregister-not-successful: "{PRFX} &cUnable to unregister &6{0}&c. Most likely this player has never been on this server."
force-unregister-usage: "{PRFX} Usage: &6/forceunregister <nickname>"
registrations-disabled-kick: "{PRFX} Registrations are currently disabled."
change-password-successful: "{PRFX} &aSuccessfully changed password!"
# Or if change-password-need-old-pass set to false remove the "<old password>" part.
change-password-usage: "{PRFX} Usage: &6/changepassword <old password> <new password>"
force-change-password-successful: "{PRFX} &aSuccessfully changed password for player &6{0}&a!"
force-change-password-message: "{PRFX} &aYour password has been changed to &6{0} &aby administator!"
force-change-password-not-successful: "{PRFX} &cUnable to change password for &6{0}&c. Most likely this player has never been on this server."
force-change-password-usage: "{PRFX} Usage: &6/forcechangepassword <nickname> <new password>"
force-register-usage: "{PRFX} Usage: &6/forceregister <nickname> <password>"
force-register-incorrect-nickname: "{PRFX} &cNickname contains forbidden characters."
force-register-taken-nickname: "{PRFX} &cThis nickname is already taken."
force-register-successful: "{PRFX} &aSuccessfully registered player &6{0}&a!"
force-register-not-successful: "{PRFX} &cUnable to register player &6{0}&c."
totp: "{PRFX} Please, enter your 2FA key using &6/2fa <key>"
totp-title: "{PRFX}" # Can be empty.
totp-subtitle: "&aEnter your 2FA key using &6/2fa <key>" # Can be empty.
totp-successful: "{PRFX} &aSuccessfully enabled 2FA!"
totp-disabled: "{PRFX} &aSuccessfully disabled 2FA!"
# Or if totp-need-pass set to false remove the "<current password>" part.
totp-usage: "{PRFX} Usage: &6/2fa enable <current password>&f or &6/2fa disable <totp key>&f."
totp-wrong: "{PRFX} &cWrong 2FA key!"
totp-already-enabled: "{PRFX} &c2FA is already enabled. Disable it using &6/2fa disable <key>&c."
totp-qr: "{PRFX} Click here to open 2FA QR code in browser."
totp-token: "{PRFX} &aYour 2FA token &7(Click to copy)&a: &6{0}"
totp-recovery: "{PRFX} &aYour recovery codes &7(Click to copy)&a: &6{0}"
destroy-session-successful: "{PRFX} &eYour session is now destroyed, you'll need to log in again after reconnecting."
mod-session-expired: "{PRFX} Your session has expired, log in again."
# Database settings
database:
# Database type: mysql, postgresql, sqlite or h2.
storage-type: MYSQL
# Settings for Network-based database (like MySQL, PostgreSQL):
hostname: "127.0.0.1:3306"
user: "root"
password: ""
database: "limboauth"
connection-parameters: "?autoReconnect=true&initialTimeout=1&useSSL=false"
I turned on the option to register online players automatically, however one particular player keeps getting the message that is normally sent after you type /premium command.
His nickname doesn't appear in the database, I tried /forcechangepassword him, nothing helps Here's the config: