The Controller trait is missing some key functions from PxController and isn't very useful in its current state.
The functions appear to be exposed in physx-sys, so it's just a matter of properly piping them through. I'm happy to do this if there are no objections.
This has turned out to be considerably more complicated than I expected. The move function in particular references multiple data types which have nested pointers and inheritance based callbacks.
The Controller trait is missing some key functions from PxController and isn't very useful in its current state.
The functions appear to be exposed in
physx-sys
, so it's just a matter of properly piping them through. I'm happy to do this if there are no objections.