EmergentOrganization / cell-rpg

:black_square_button: connect to a universe where cellular automata have run rampant
http://emergentorganization.github.io/bridge/
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Enemies not damaging? #105

Closed BrianErikson closed 8 years ago

BrianErikson commented 8 years ago

These circular enemies just bump you around instead of damaging the player: image

7yl4r commented 8 years ago

Yes, this was sort of intentional... I was just trying to play with different gameplay mechanics. These guys are more of a nuisance than a danger right now.

On Sat, Jun 4, 2016, 1:34 PM Brian Erikson notifications@github.com wrote:

These circular enemies just bump you around instead of damaging the player: [image: image] https://cloud.githubusercontent.com/assets/7645647/15801107/5d5a23c8-2a8b-11e6-9f65-2d959413eca2.png

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7yl4r commented 8 years ago

Maybe this would be a more interesting gameplay mechanic if they bumped a bit harder. I'm not quite sure how the values in box2d work though. Maybe we want to increase the elasticity or mass of these enemies?

On Sat, Jun 4, 2016, 1:40 PM Brian Erikson notifications@github.com wrote:

Closed #105 https://github.com/EmergentOrganization/cell-rpg/issues/105.

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