This was meant to be a sturdy, motionless structure that houses a gosper glider gun. The idea here is that the structure is hard to destroy, but if you don't destroy it then you'll get a steady stream of vyroids coming out. In current gameplay this structure is pretty much harmless though.
behavior / gameplay
the structure and glider gun are mis-aligned; one of them needs to be rotated 90deg
the gliders coming out move too slow to be of any concern in current gameplay.
the structure rotates, but the CA gosper gun doesn't, so the two seem disconnected
the structure is too easy to destroy and there is no indication of how much damage it has taken
art
besides the issues above, I think it is ok... I don't know an easy way to add a visual of damage level.
sound
needs a unique sound. It would be good if we could sync it up with the glider creation, but getting that right would be tricky and a lot of variables are subject to change.
writing
How about Gosper Glider Gun Housing? Too verbose? Idk. Gosper Housing?
gosper glider-gun housing from #120
This was meant to be a sturdy, motionless structure that houses a gosper glider gun. The idea here is that the structure is hard to destroy, but if you don't destroy it then you'll get a steady stream of vyroids coming out. In current gameplay this structure is pretty much harmless though.
behavior / gameplay
the structure and glider gun are mis-aligned; one of them needs to be rotated 90degthe structure rotates, but the CA gosper gun doesn't, so the two seem disconnectedart
sound
writing