Closed 7yl4r closed 8 years ago
Check the way the systems are ordered when creating the World Configuration - - the CaRenderer is probably added after the window one is
I think the problem here is that the CA keep generating and rendering even when paused. It might be a bit tricky to fix that, since the CA each have their own thread.
I also just noticed that bullets keep moving when paused as well. It's not critical, but it may be worth thinking about how we can incorporate pause state.
Original issue resolved with commit 307045b16c7fbf73df9ba1675ee6c106c7302dee