Closed BrianErikson closed 8 years ago
Could split by archetype?
On Mon, Jan 11, 2016, 7:19 AM Brian Erikson notifications@github.com wrote:
Split EntityBuilder into builders for each separate type of entity:
- Scenery (no colliders, just static images)
- PhysicsObjects
- CAEntities
There might be a more intuitive way to split it, but something probably needs to be done to reduce the complexity yet again
— Reply to this email directly or view it on GitHub https://github.com/EmergentOrganization/cell-rpg/issues/90.
Split builders by component with commit dcb242cf4ee0d1a2b415d60b5b54af2948138a43
Split
EntityBuilder
into builders for each separate type of entity:There might be a more intuitive way to split it, but something probably needs to be done to reduce the complexity yet again