EmiOnGit / warbler_grass

A bevy plugin for creating 3d grass in your game
Apache License 2.0
120 stars 11 forks source link

Caching #4

Closed EmiOnGit closed 1 year ago

EmiOnGit commented 1 year ago

A cacher in the renderworld was implemented to reduce workload of transfering to the renderworld greatly!

This seem to imply a boost of around 100 fps at the stress test alone. The current approach however is not refined, if an entity is deleted, the cacher doesn't free the memory for the corresponding grass