EmiOnGit / warbler_grass

A bevy plugin for creating 3d grass in your game
Apache License 2.0
120 stars 11 forks source link

Editor: Creating new chunks #49

Closed EmiOnGit closed 4 months ago

EmiOnGit commented 1 year ago

What problem does this solve or what need does it fill?

Currently, it is impossible to spawn a new chunk in the editor. This is obviously a shortcoming that needs to be fixed.

Describe the solution you'd like

A new button in the ui creating a new chunk. The chunk should spawn with reasonable default values. My suggestion: transform at (0,0,0) density map 128x128 pixel all white, meaning it is dense everywhere (to indicate where the chunk is) height map 64x64 all black, meaning it is flat everywhere grass_heights all to 64x64 all to white?

Additional context

As of now, it wouldn't be possible to save the new chunk. To implement this is not part of this issue but a bigger project to allow serialization of chunks entirely

EmiOnGit commented 4 months ago

editor was removed