Closed lDiverse closed 10 years ago
I must say, Removing the fallingBlock entity on right click and then spawning a primed TNT block with a velocity of the players direction multiplied by 3. Is bloody amazing.
Launching primed tnt blocks around xD
I have done a similar thing the past, but instead of getting the players direction, I got a random direction every 1 tick and threw the primed TNT in that direction, caused 1 hell of a lot of lag.
On Sunday, December 15, 2013, James Sherlock wrote:
I must say, Removing the fallingBlock entity on right click and then spawning a primed TNT block with a velocity of the players direction multiplied by 3. Is bloody amazing.
Launching primed tnt blocks around xD
— Reply to this email directly or view it on GitHubhttps://github.com/EmilHernvall/tregmine/pull/224#issuecomment-30593348 .
Josh Morgan - Java Developer Ph: 0488 178 527 Code: github.com/joshmorgan
Uses the tools system I created.