Closed lDiverse closed 10 years ago
i would vote for 100% loss on death
Ein Andersson
On Mon, Jan 27, 2014 at 2:50 PM, James Sherlock notifications@github.comwrote:
@sabersamus https://github.com/sabersamus @EmilHernvallhttps://github.com/EmilHernvall
Between you, you have made banks - and in a few weeks, you decided you were going to introduce the 5% loss on death fee.
Now I had a bit of an idea to go with that, to encourage people to keep some amount of money on them at any time - We should introduce 'death chests'.
If the 5% money that is taken on death is equal to or more than a set price (maybe like 1,000) AND they have 'hasBlockPermission' for the location they died at, then their items would automatically go into chest - Now obviously there is only 27 spaces in a chest and 40 in an inventory, therefore I propose that there is a random factor:
while items.size > 27 : i = random.get(items.size) inventory.get(i).remove. ;
Which would mean people would not be 100% guaranteed all their items back all the time meaning its not really over powered.
— Reply to this email directly or view it on GitHubhttps://github.com/EmilHernvall/tregmine/issues/271 .
We can dance if we want to We can leave your friends behind 'Cause your friends don't dance and if they don't dance Well they're no friends of mine
Einand has the final say
@sabersamus @EmilHernvall
Between you, you have made banks - and in a few weeks, you decided you were going to introduce the 5% loss on death fee.
Now I had a bit of an idea to go with that, to encourage people to keep some amount of money on them at any time - We should introduce 'death chests'.
If the 5% money that is taken on death is equal to or more than a set price (maybe like 1,000) AND they have 'hasBlockPermission' for the location they died at, then their items would automatically go into chest - Now obviously there is only 27 spaces in a chest and 40 in an inventory, therefore I propose that there is a random factor:
while items.size > 27 : i = random.get(items.size) inventory.get(i).remove. ;
Which would mean people would not be 100% guaranteed all their items back all the time meaning its not really over powered.