EmilHernvall / tregmine

The tregmine plugins
http://tregmine.info/
BSD 4-Clause "Original" or "Old" License
8 stars 10 forks source link

Suggestion: Semi-automated spleef arenas (and other mini-games)? #297

Open BlackXRed opened 10 years ago

BlackXRed commented 10 years ago

I'm not sure how Ein coded (hardcoded?) a few (one?) of the earlier spleef arenas that had a button you could push to refill the surface but it would be nice if we had a few spleef arenas that could do that.

Some other mini-games would be cool too (but I have no idea what).

lDiverse commented 10 years ago

To my knowledge Josh has actually made a full spleef plugin. Just it's never been turned on.

One of the 'main' reasons for the expandable inventory handler was for games and multi-world. One thing we will have to be able to do with games is swap the inventory based on the lot/zone. So if a player enters a game designated area - then their inventory swaps to the lot name. Meaning we can give them things like shovels and we won't have any problems with them getting them out the arena.

I was going to make spleef using my system, so I could have a more... expandable system and a game api of sorts. But I didn't want to like, override? Josh's amazing work.

404Senpai commented 10 years ago

We could implement it, and at a later time have an updated plugin for the new project?

einand commented 10 years ago

I added support to it to lots.

The idea before i left was to make "/lot spleef" commands, where it saved the lot. And when a button was pressed it was then rested to that save.

like 99% of the code was done, so all that was missing was the command.

404Senpai commented 10 years ago

So we should push this! People like spleef.