If data storage is moved entirely to the server, we need to perform a connection check during the game initilisation. (If there is connection) message to player = 'Web server is connected. Check out game rankings at http://hostname' (else) message to player = 'No connection to web server. Scores will not be recorded.'
If data storage is moved entirely to the server, we need to perform a connection check during the game initilisation. (If there is connection) message to player = 'Web server is connected. Check out game rankings at http://hostname' (else) message to player = 'No connection to web server. Scores will not be recorded.'