Expect an Array: error loading module 'emmy_core' from file '/Users/xxx/Library/Application Support/JetBrains/Rider2022.3/plugins/EmmyLua/debugger/emmy/mac/x64/emmy_core.dylib':
dlopen(/Users/xxx/Library/Application Support/JetBrains/Rider2022.3/plugins/EmmyLua/debugger/emmy/mac/x64/emmy_core.dylib, 0x0006): tried: '/Users/xxx/Library/Application Support/JetBrains/Rider2022.3/plugins/EmmyLua/debugger/emmy/mac/x64/emmy_core.dylib' (mach-o file, but is an incompatible architecture (have 'x86_64', need 'arm64')), '/System/Volumes/Preboot/Cryptexes/OS/Users/xxx/Library/Application Support/JetBrains/Rider2022.3/plugins/EmmyLua/debugger/emmy/mac/x64/emmy_core.dylib' (no such file), '/Users/xxx/Library/Application Support/JetBrains/Rider2022.3/plugins/EmmyLua/debugger/emmy/mac/x64/emmy_core.dylib' (mach-o file, but is an incompatible architecture (have 'x86_64', need 'arm64'))
stack traceback:
[C]: in ?
[C]: in upvalue '_require'
[string "Packages/toy.strategy/Assets/Lua/toy.lua"]:100: in function 'require'
[string "Packages/pm.iap.strategy/Assets/Lua/Strategy/flow_action.lua"]:2: in main chunk
UnityEngine.Debug:LogError (object)
Expect an Array: error loading module 'emmy_core' from file '/Users/xxx/Library/Application Support/JetBrains/Rider2022.3/plugins/EmmyLua/debugger/emmy/mac/x64/emmy_core.dylib': dlopen(/Users/xxx/Library/Application Support/JetBrains/Rider2022.3/plugins/EmmyLua/debugger/emmy/mac/x64/emmy_core.dylib, 0x0006): tried: '/Users/xxx/Library/Application Support/JetBrains/Rider2022.3/plugins/EmmyLua/debugger/emmy/mac/x64/emmy_core.dylib' (mach-o file, but is an incompatible architecture (have 'x86_64', need 'arm64')), '/System/Volumes/Preboot/Cryptexes/OS/Users/xxx/Library/Application Support/JetBrains/Rider2022.3/plugins/EmmyLua/debugger/emmy/mac/x64/emmy_core.dylib' (no such file), '/Users/xxx/Library/Application Support/JetBrains/Rider2022.3/plugins/EmmyLua/debugger/emmy/mac/x64/emmy_core.dylib' (mach-o file, but is an incompatible architecture (have 'x86_64', need 'arm64')) stack traceback: [C]: in ? [C]: in upvalue '_require' [string "Packages/toy.strategy/Assets/Lua/toy.lua"]:100: in function 'require' [string "Packages/pm.iap.strategy/Assets/Lua/Strategy/flow_action.lua"]:2: in main chunk UnityEngine.Debug:LogError (object)