EmulatorArchive / demul

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Xinput - Unable to configure Buttons #108

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Every time I try to configure a button using the Xinput API, "JOY0_DIG0_DOWN" 
appears, thus unable to assign any buttons.... this does not happen in other 
Xinput Applications. 

Xinput is also needed for correct Trigger handling via Xbox 360 Controllers
Xbox360 triggers and Dreamcast Triggers are very similar in design. 

Since the Xbox360 Controllers mirrors the Dreamcast Controller then 
there should be an auto-configuration  
http://msdn.microsoft.com/en-us/library/windows/desktop/ee417001(v=vs.85).aspx

Original issue reported on code.google.com by LeeMage...@gmail.com on 15 Oct 2013 at 2:56

GoogleCodeExporter commented 9 years ago
input rewritten in current build and haven't this issues

Original comment by cah4e3 on 15 Oct 2013 at 3:04

GoogleCodeExporter commented 9 years ago
In "ready 2 rumble" you must press L + R to activate rumble
which is not possible with Dinput, for "L and R" is a Single-Axis in that API.

Also note the Triggers on the DC Controller are Pressure-Sensitive.

Original comment by LeeMage...@gmail.com on 15 Oct 2013 at 3:06

GoogleCodeExporter commented 9 years ago
Every time I try assign a button, "JOY0_DIG0_DOWN" always appears.
Is "JOY0_DIG0_DOWN" meant to represent "XINPUT_GAMEPAD_DPAD_DOWN" ? 

Original comment by LeeMage...@gmail.com on 15 Oct 2013 at 3:09

GoogleCodeExporter commented 9 years ago
use pad plugin from 580 version instead of 581

Original comment by cah4e3 on 15 Oct 2013 at 3:34