EmulatorArchive / fbzx-wii

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Some TZX tapes stop without being told to #42

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Games I've noticed with this problem:

-Army Moves
-Uridium
-Firelord

One solution might be to always keep the tape rolling for TZX files since, 
whenever they must be stopped, there must always be a "Stop tape" block present.

Original issue reported on code.google.com by iceknigh...@gmail.com on 14 Feb 2013 at 1:42

GoogleCodeExporter commented 9 years ago
-Comando Tracer

Original comment by iceknigh...@gmail.com on 14 Feb 2013 at 2:13

Attachments:

GoogleCodeExporter commented 9 years ago
-Commando

Forgot to mention that this problem only happens with "Instant tape load" 
activated.

Original comment by iceknigh...@gmail.com on 14 Feb 2013 at 4:27

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GoogleCodeExporter commented 9 years ago
-Navy Seals

Original comment by iceknigh...@gmail.com on 14 Feb 2013 at 5:07

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GoogleCodeExporter commented 9 years ago
-Snowstrike

Original comment by iceknigh...@gmail.com on 14 Feb 2013 at 7:34

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GoogleCodeExporter commented 9 years ago
This dol version fixes the issue for all above games except Snowstrike.tzx

It should solve also the issue 48.

Original comment by olimpier...@gmail.com on 23 Feb 2013 at 5:58

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GoogleCodeExporter commented 9 years ago
In v10 only Snowstrike.tzx stops the play.
In this case it is necessary to disble the "instant load option" and press 
"play".

Original comment by olimpier...@gmail.com on 24 Mar 2013 at 6:55