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Missing FM channel when loading game #141

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1.  I don't know if it's easily reproducible, but I played Shining Force II for 
a bit.
2.  Then I loaded Shining Force.
3.  The base notes were gone in the opening demo.  Reload fixed it.

What version of the emulator are you using (official, SVN revision,...)?

Latest stable release.  NTSC

Original issue reported on code.google.com by westonl...@gmail.com on 29 Nov 2010 at 2:01

GoogleCodeExporter commented 9 years ago
*bass notes

Original comment by westonl...@gmail.com on 29 Nov 2010 at 2:02

GoogleCodeExporter commented 9 years ago
There is actually nothing in the code that could explain that behavior, the 
code for "loading" and "reloading" is exactly the same and at that time the 
emulator (including YM2612 & PSG chips) is completely reseted.

A possibility would be that you had auto-savestate option activated as state 
reloading is not 100% accurate (fixed in upcoming version).

Otherwise, it could be happening on real hardware as well sometime, this can be 
caused by random CPU state on power-on (which is now emulated by Genesis Plus): 
for some reason, Shining Force code does not perform exactly as it should.

Original comment by ekeeke31@gmail.com on 29 Nov 2010 at 7:33

GoogleCodeExporter commented 9 years ago
Unsurprisingly, I am not able to reproduce that issue. If it ever happens 
again, make a savestate file and upload it there.

Original comment by ekeeke31@gmail.com on 29 Nov 2010 at 8:11