Closed GoogleCodeExporter closed 9 years ago
First, .srm files would only be created if the SRAM is actually modified by the
game itself (and if you have Auto-SRAM feature enabled off course) so saying
"the game doesn't produce an .srm file" without saying "when" does not tell
much.
Please try with official version (1.5.0) and see if it works better, it could
be the change I made to get SOnic Megamix working indeed broke something.
Original comment by ekeeke31@gmail.com
on 30 May 2011 at 12:58
Ah, I was under the impression that they were automatically made upon game
startup, since that seemed to be the case with the other emulators I've tried
so far, my mistake.
Anyway, yeah, the game works fine with the official version, just tested it.
Original comment by SixaxisS...@gmail.com
on 30 May 2011 at 1:11
Found the bug, it was introduced in r582 and should be fixed as soon as I can
commit code again.
Result was that SRAM was disabled in ALL games except those using bankshifting
(Phantasy Star 4, Beyond Oasis / Legend of Thor), this should teach me to test
changes I make more seriously :)
Original comment by ekeeke31@gmail.com
on 30 May 2011 at 1:17
Fixed in r594
Original comment by ekeeke31@gmail.com
on 30 May 2011 at 7:36
Original issue reported on code.google.com by
SixaxisS...@gmail.com
on 30 May 2011 at 6:44