Closed GoogleCodeExporter closed 9 years ago
The only things that are compressed are savestate files. The choice was made
when the only way to save files were on Game Cube Memory Cards and memory space
was limited but I plan to remove zlib compression by default since it should
really be platform-dependent. I doubt you could "hack" much anyway, the format
is very specific and it would require advanced game disassembly analysis.
Other files are not compressed: config file simply contains configuration data
in the form of numerical values or strings (for default ROM path) stored
successively. You can already edit the values into an hex editor if you know
the config structure though I don't see the need for you to edit this file,
everything can be configured through the emulator. That's said, I have no plan
to switch to something more readable as it would require additional processing
to parse the file when it's simpler to just copy the bytes read from the file
to the config structure.
History file can easily be edited, though again I don't see the need for that.
Open it in any text editor and you will see how file info is stored.
Original comment by ekeeke31@gmail.com
on 1 Oct 2011 at 5:24
Thanks for answering.I hacked kegafusion and gens savefiles. I don't know what
format use this emulators I think that is possible to do the same with genesis+
savegames.
About the other files I thought erroneus that they were compressed and the
format was like mame.ini where I add/change rom path with notepad if I must use
and hex editor it's more easy to use the emulator instead.
I use history.ini to add the roms that I want to play on a faster way.
Original comment by ferran...@hotmail.com
on 2 Oct 2011 at 9:41
Original issue reported on code.google.com by
ferran...@hotmail.com
on 1 Oct 2011 at 9:30