Closed GoogleCodeExporter closed 9 years ago
Forgot to say also that an auto-repeat - similar to the way keystrokes are
handled in a desktop OS - would be nice, particularly for those with lengthy
ROM lists to page through.
Original comment by kerfra...@gmail.com
on 17 Apr 2012 at 2:27
left/down ?
up/down is necessary to scroll the list one by one, for those (like me) who
does not like analog sticks
left/right should be possible and indeed more comfortable than shoulder buttons.
I'm not sure to understand what you mean by auto-repeat but if it is meant to
be the same way holding up/down will scroll though the list then yes, it will
work the same for left/right.
Original comment by ekeeke31@gmail.com
on 17 Apr 2012 at 6:11
Original comment by ekeeke31@gmail.com
on 17 Apr 2012 at 6:11
Oops! I meant left/right but I don't think I can change the subject of the
issue now. Regarding auto-repeat, I meant that holding down on the D-pad (in
any direction) should re-trigger the input event at rapid intervals after an
initial, longer delay - in the same way that a keyboard does in your common or
garden desktop operating system. That's because the repeated pressing can
become tedious when scrolling or paging through long lists. As a bonus, it
would make it more consistent with other emulator UIs such as those by eke-eke
and tantric.
As an additional thought: I wonder if wrap-around should be disabled for the
PgUp/PgDn like functionality? If the above requested changes were made then I
think wrap-around would become an annoyance. In my view, eke-eke gets it right.
That is, if you want to get back to the top of the list then simply hold left
for a few moments and one is guaranteed to be back at the first entry very
quickly indeed (because the PgUp events are triggered in quick succession but
there is no wrap-around so it stops right at the top). The same goes for
navigating to the end of the list. This approach seems more usable to me. If I
recall correctly, the libwiigui based emulators work in exactly the same way
but I don't have my Wii to hand to verify this assertion right now.
In any case, I'd be pleased just to see the left/right paging implemented so
thank you for taking this issue into consideration.
Original comment by kerfra...@gmail.com
on 17 Apr 2012 at 6:31
just a question, who do you think I am ?
^^
I agree about the wrap-around annoyance, it's simply a left over from initial
softdev's emulators on gamecube and I never thought about changing it.
Original comment by ekeeke31@gmail.com
on 17 Apr 2012 at 6:36
Sorry, I meant to say raz0red and tantric. My brain is clearly not firing on
all cylinders today :|
Original comment by kerfra...@gmail.com
on 17 Apr 2012 at 6:36
Added in r680
Original comment by ekeeke31@gmail.com
on 2 May 2012 at 6:47
Just wondering if this would be possible to implement for the Wiimote, as well?
I know there's the - and + buttons for that but, when it's on horizontal
position, they're unintuitive to use for this.
Also, I guess it would just make the Wiimote menu controls consistent with the
Game Cube pad and Classic Controller input methods.
Original comment by superballena
on 30 Jun 2012 at 5:55
It's already the case actually.
Original comment by ekeeke31@gmail.com
on 1 Jul 2012 at 3:44
Original comment by ekeeke31@gmail.com
on 1 Jul 2012 at 3:45
Original issue reported on code.google.com by
kerfra...@gmail.com
on 17 Apr 2012 at 2:23