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Zombies sound bug #57

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Load Zombies Ate My Neighbors
2. The sound glitches towards the end of the Konami logo
3. Load Castlevania Bloodlines
4. Sound is now glitched in Castlevania

If you load Castlevania Bloodlines on its own, the sound is fine.  Zombies 
Ate My Neighbors appears to cause this.

I'm using the latest version from SVN on the Wii.  Settings:
YM2612 High Quality
PSG Noise Boost Off
PSG 1.00
FM 1.00
Sound Filtering Off

(Otherwise, the sound is great!)

Original issue reported on code.google.com by westonl...@gmail.com on 13 Dec 2009 at 9:42

GoogleCodeExporter commented 9 years ago
Yes, I knew about the scratchy Konami logo in Zombies (and it is quite hard to 
find a
fix, seems to happen in all genesis emu except Kega). 
I didn't knew it would affect other Konami games after that though, it might 
help
finding the cause, so thanks for the headup...

Original comment by ekeeke31@gmail.com on 14 Dec 2009 at 7:38

GoogleCodeExporter commented 9 years ago
Curiously, Zombies Ate My Neighborhoods seems to have perfect audio when it 
stands 
alone (Konami logo and all), but it does make Castlevania Bloodlines' audio 
scratchier.

Original comment by westonl...@gmail.com on 3 Jan 2010 at 8:52

GoogleCodeExporter commented 9 years ago
This is probably related to the general audio issue, sometime the sound will be
scratchy when loading a game. It is generally fixed by returning to the menu,
resetting the virtual genesis or reloading the game.

Original comment by ekeeke31@gmail.com on 3 Jan 2010 at 10:37