EmulatorArchive / gens-rerecording

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Auto-fire - ability to set multiple patterns #14

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Auto-fire should have settings other than 1 on 1 off.
such as 2 on 2 off for 30fps games (that still accept input every frame but
require 2 frames of each input).

or other settings, especially to match weapon firing patterns of various games.

This feature was added to FCEU.16 or later.

Original issue reported on code.google.com by andres.d...@gmail.com on 25 Jul 2008 at 2:08

GoogleCodeExporter commented 9 years ago
I don't know, this could be implemented as a Lua script now, which could be
customized to have way more functionality than we'd ever bother to hard-code 
into Gens.

Original comment by nitsuja-@hotmail.com on 4 Nov 2008 at 9:48

GoogleCodeExporter commented 9 years ago
I agree with this.  However, it would be nice to have some pre-made lua scripts 
for
this kind of stuff packaged with GENS. FCEUX has a number of lua tools packaged 
this
way such as a gui bot.

Even better would be to have the gui creation function in lua so that an 
autofire
script could create a simple gui for the user.

Original comment by andres.d...@gmail.com on 4 Nov 2008 at 1:32

GoogleCodeExporter commented 9 years ago
You know, this functionality seems to be covered under the "macro support" 
issue.
Though I would prefer implementing gens macro support and editing directly in 
c/c++...

Original comment by Upth...@gmail.com on 4 Nov 2008 at 2:55