EmulatorArchive / gens-rerecording

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Screenshot and status message improvements #75

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
You would never really want the blue tint pause effect or the status
messages ("state 0 loaded" etc.) to show up in a screenshot. They should be
excluded.

However, you might want the frame counter, lag counter, input display and
lua drawings. There should be an option for that, or maybe a separately
bound screenshot key.

Also, the status messages should not stack up and overlap one another. They
should disappear after a certain amount of real time instead of emulated time.

Original issue reported on code.google.com by dammi...@hotmail.com on 23 Apr 2009 at 3:29

GoogleCodeExporter commented 9 years ago
The blue tint and status messages can be disabled, easily.

The messages also already disappear after a certain amount of real time, but the
screen is only redrawn on a new frame.

I believe it's still possible to take a screenshot with the frame counter, lag
counter, and input display on them, but I haven't really checked since nitsuja
updated the screenshot code.

And I never checked to see if lua display screenshots.

Regardless, the majority of this issue report is invalid as it does not 
describe the
reality of the current version, and I am marking it as such. If you want to 
resubmit
_just_ the counters/input/lua display screenshot issue, though, I'll look into 
that.

Original comment by Upth...@gmail.com on 23 Apr 2009 at 4:08