EmulatorArchive / jpcsp

Automatically exported from code.google.com/p/jpcsp
1 stars 0 forks source link

Provide profiler for Graphics Engine #307

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
A profiler collecting information about the Graphics Engine would be very 
useful to help analyze applications running at very low FPS.
Similar to the compiler profiler.
Useful informations:
- number of prim commands per GE list
- number of spline / bezier commands
- statistics on texture cache
- GE texture used with a CLUT for special effects

Original issue reported on code.google.com by gi...@web.de on 13 Jul 2012 at 9:47

GoogleCodeExporter commented 9 years ago
Basic GEProfiler added in r2620:
- number of GE lists
- number of PRIM/BEZIER/SPLINE/BBOX/TRXKICK in total and per GE list

Original comment by gi...@web.de on 17 Jul 2012 at 7:21

GoogleCodeExporter commented 9 years ago
Added counters in r2621 for:
- texture loading
- copy GE to memory

Original comment by gi...@web.de on 17 Jul 2012 at 8:53

GoogleCodeExporter commented 9 years ago
duration for the execution of GE lists added in r2913.
Closing the issue

Original comment by gi...@web.de on 18 Dec 2012 at 3:05