EmulatorArchive / jpcsp

Automatically exported from code.google.com/p/jpcsp
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"All your memory belong to us" intel hd #332

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
The issue is that running jpcsp WITHOUT vertex cache enabled makes the emulator 
eat all the ram due to High demand of the GPU (intel dynamic memory). As some 
games have side effects using V.cache it is kinda annoying.

Tested so far with all the intel hd sandy bridge family (HD graphics, HD2000, 
HD3000).

Normally a game on my desktop requires up to 80mb of video ram (default 
settings) and vertex cache doesn't saves memory, on the other hand, the intel 
hd gpu uses about the same using vertex cache, but without it the ram usage 
increases exponentially (for example, with 2gb of system memory, jpcsp x86 uses 
around 1gb alone, and everything else goes to the gpu) causing the emulator to 
get stuck and only audio keeps looping.

On all the games it behaves exactly the same.

Original issue reported on code.google.com by holyknig...@hotmail.com on 1 Jan 2013 at 10:26