EmulatorArchive / mupen64gc

Automatically exported from code.google.com/p/mupen64gc
GNU General Public License v2.0
1 stars 0 forks source link

Bugfix: Classic Controller Button Mapping Issue #236

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Plug the Classic Controller to the Wiimote
2. Play Kirby Crystal Shards
3. Map the Digi Pad of the Wii-Classic Controller to the Digi Pad of the
N64-Controller

What is the expected output? What do you see instead?
A correct Mapping of the Controller. 
But if I use the left D-Pad Direction (Classic Controller) the C-Button
Left (n64-controller) is also in use.
Means in Kirby: If I am walking left and I eat a guy I will immediately
spit him out. (cause dpad left ad c-button left (N64) are mapped to the
Classic Controller Dpad left).
I checked the Button Mapping Options in the Emulator and the Mapping was
correct. The C-Button left (n64) wasn't mapped as D-Pad Left(cc).
So it must be a bug. 
Other Mappings (WiiMote and Nunchuck, GameCube Controller) are working perfect.

What version of the product are you using? On which system and loader?
Honey, Homebrew Channel

Please provide any additional information below.
Very confusing description. ^^
But I hope you see what I mean.

Original issue reported on code.google.com by starlord...@googlemail.com on 13 Mar 2010 at 1:53

GoogleCodeExporter commented 9 years ago

Original comment by emuki...@gmail.com on 11 May 2010 at 12:36