Closed GoogleCodeExporter closed 9 years ago
Can you please test
https://bitbucket.org/ecsv/mupen64plus-core/changeset/5ba207d8a198 (this repo
will disappear when Richard merged the change)
SaveStatePath should apply to both game data and save states. Please open
another bug (which I can mark as enhancement) that asks for another
configuration option.
Original comment by s...@narfation.org
on 6 Oct 2011 at 9:34
Original comment by s...@narfation.org
on 6 Oct 2011 at 9:36
I just did a couple quick test, but yes, that seemed to work perfectly. I
would like to confirm that I tested properly, though, as I'm not very familiar
with using mercurial (and similar systems) and I'm not sure exactly what you
mean by changeset.
I clicked on the link you provided, saw that two files had changed and diffs
were available, so I copy/pasted the diffs to a local file and patched the
latest source from the main repo, then built as usual. I'm sure there's a much
easier way of doing what you asked, but function-wise is that a valid test?
Thanks for the quick fix.
Original comment by nitro322@gmail.com
on 7 Oct 2011 at 3:22
Yes, this is a valid test. It is easier to change your ebuild (just for the
test) to point to my repo and build that instead of the one from richard42.
I hope that Richard merges that stuff soon(tm).
Original comment by s...@narfation.org
on 7 Oct 2011 at 9:32
It is now merged
Original comment by s...@narfation.org
on 8 Oct 2011 at 5:11
Original issue reported on code.google.com by
nitro322@gmail.com
on 5 Oct 2011 at 1:30