EmulatorArchive / nulldc

Automatically exported from code.google.com/p/nulldc
1 stars 0 forks source link

purupuru crashes nulldc at launch, appears to be SDL related. #385

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
Similar to issue 383, tunning r135, r134 and r133 (pretty much everything after 
the june 20th build) causes NullDC to crash at launch.  If I take the SDL.dll 
file (317K vs the recent 570+K size) from the June 20th build, I can get the 
emulator to launch and function, but the purupuru plugin can't assign different 
joysticks to different controller ports (I can set them per port, but if I look 
at the port immediately after, it's reset to the first joystick in the list and 
doesn't respond once a game is loaded.)  

KSX_JoyMunch_v2 crashes in a similar matter, immediately, when attempting to 
test joysticks.  Perhaps my 2 GPWiz40 PCBs and 2 AIMTRAK PCBs are having 
compatibility issues with SDL.DLL from recent builds (basically anyone that is 
closer to 600K than 300K in size.)

What is the expected output? What do you see instead?

The expected output is: A stable nulldc interface that hasn't crashed. 
But instead I see: Unfortunately, I get the same error as in 383.

What version of the product are you using? What build? What plugins?

I use version: r133, r135

I use a *EmuCR-nullDC-optimized-r133* and non-optimized build

I use the following plugins:

PowerVR Plugin: y
GDRom Plugin: y
AICA Plugin: y
ARM7 Plugin: y
Maple Plugin(s): y
Ext.Device Plugin: n

On what kind of system? Core i7, Radeon cross fire, 2 x GPWIZ40 PCBs for custom 
control panel, 2 x aimtrak for guns.

My system specifications are as follows:

Operating System: Win 7
CPU: Core i7 2.8 GHz
Video Card: 2 x 5770
Sound Card: Dell onboard
Additional related hardware and/or software: nothing

Please provide any additional information below:

This happens with the binaries right out of the zip file.  

Original issue reported on code.google.com by drbscons...@gmail.com on 5 Jun 2011 at 9:56

GoogleCodeExporter commented 9 years ago
Once Rumble was added, SDL was updated to the WIP SDL 1.3 which has HAPTIC. 
Since it's WIP is prone to have problems, and my coding skills is also prone to 
have problems. So, all added up... stuff happens. Still, I cannot reproduce it.

Anyway, you said yourself that this issue is quite similar to Issue 383. 
Therefore, no need to make a new one.

Original comment by KrossX3 on 5 Jun 2011 at 10:28