Hi, playing Grandia II on nulldc_100b1_6 and I am encountering a problem during
parts of the game.
What is the expected output? What do you see instead?
The expected output is: that sound effects in the game should be present
But instead I see: that sound effects in the game are missing, especially in
battle.
What version of the product are you using? What build? What plugins?
I use version: v1.0.0 beta
I use a *Edit This*Release*Debug*-NoTrace*Edit This* build
I use the following plugins:
PowerVR Plugin: nullPVR --Direct3D HAL built: Nov 7 2007 v1.0.0
(nullPvr_Win32.dll)
GDRom Plugin: Image Reader plugin by drk||Raziel &GiGaHeRz [Nov 7 2007] v1.0.0
(nullGDR_Win32.dll)
AICA Plugin: nullAICA, built: Nov 6 2007 v0.1.0 (nullAica_Win32.dll
ARM7 Plugin: *Edit me*
Maple Plugin(s): Port A:
nullDC Controller [Winhook] (Nov 7 2007) v1.0.0 (drkMapleDevices_Win32.dll:0)
nullDC VMU (Nov 7 2007) v1.0.0 (drkMapleDevices_Win32.dll:2)
nullDC VMU (Nov 7 2007) v1.0.0 (drkMapleDevices_Win32.dll:2)
Ext.Device Plugin: *Edit me*
nullExtDev (Nov 7 2007)v1.0.0 (nullExtDev_Win32.dll)
On what kind of system?
Windows Vista
My system specifications are as follows:
Operating System: Windows
CPU: Intel(R) Core(TM) 2 Duo CPU
Video Card: *Edit me* ?
Sound Card: *Edit me* ?
Additional related hardware and/or software: *Edit me*
Please provide any additional information below:
By research I found that this sound plugin (NullAICA built Aug 20 2008 v.0.1.0
(nullAICA_Win32.dll)) would fox the problem, but I don't know how to get it.
Original issue reported on code.google.com by masterke...@hotmail.com on 30 Sep 2011 at 9:33
Original issue reported on code.google.com by
masterke...@hotmail.com
on 30 Sep 2011 at 9:33