Closed GoogleCodeExporter closed 9 years ago
1. How could you test a dol, when compilation was terminated with error?
2. I'm using devkitPPC r18 alfa. No problems with __COUNTER__ macro, maybe it
was
added to gcc after version 4.3.3
3. Latest revisions are slower than r28, so i can't see any sense of using them.
Original comment by AndreyLegchilin
on 28 Aug 2009 at 5:36
Oddly enough it did output a DOL and ELF despite terminating. Very odd.
Thanks for the explanation though Firnis, this was an invaluable learning
curve.
Rev28 of your program seems to be better to some extent at video sequences
compared
to WiiSX.
Original comment by bpze@outlook.com
on 28 Aug 2009 at 11:58
Revision r44 doesn't want to compile by make command
I will make some research on it but I guess it's some error from coding side...
Original comment by Subar...@gmail.com
on 7 Jan 2010 at 8:04
Well that's very strange.
If it is a developers problem and not just my lack of know-how in terms of
compiling
then I don't expect we'll be seeing it fixed anytime soon - haven't seen
updates to
this since Firnis replied here.
Original comment by bpze@outlook.com
on 8 Jan 2010 at 3:47
why dont you try using graphics plugins for it cos with my ps1 emulator (on my
computer) when i used different graphics plugins i got different speeds. so
just get
one that's like 70 fps and limit it back to a good speed =)
Original comment by internet...@gmail.com
on 19 Jan 2010 at 1:54
To my knowledge there is no way to compile different plugins into a wii dol,
and
even then I don't think they're made for PPC platforms.
If its possible could you point me to a link or something if you know for sure
you
can do so?
Original comment by bpze@outlook.com
on 19 Jan 2010 at 8:01
Original comment by AndreyLegchilin
on 24 Jan 2010 at 4:29
Original issue reported on code.google.com by
bpze@outlook.com
on 28 Aug 2009 at 6:35Attachments: