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0.6 build crashes all the time #23

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Play any game that worked on 0.5
2. After about a minute (sometimes sooner) wii freezes and locks up

What is the expected output? What do you see instead?

I used this emu yesterday and after about 10mins of play it was ok. Today the 
only thing I did that I think was different was reconfigure the emulators 
general controls in the GUI. It didn't crash on the previous build (with the 
same games like final fight, altered beast, golden axe etc) but now the emu 
seems to crash quite often.

What version of the product are you using? On what operating system?

0.6 via newest hbc and on a 8gb hdsc card.

Please provide any additional information below.

I deleted all my previous files and configs from the previous release (apart 
from my roms folder) incase any previous files would affect the emu. I've 
attaced the error config file that came up after my last crash on Final Fight.

Original issue reported on code.google.com by kev1210r...@msn.com on 16 Jan 2011 at 5:56

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GoogleCodeExporter commented 9 years ago
Incase anything else might be causing the problems and codedumps I've just 
attaced to this message my mame folder from the root of the card (without the 
roms folder). The only thing I've done is configure my tatsunoko vs capcom 
joystick so that all the buttons work with the emu.

Original comment by kev1210r...@msn.com on 17 Jan 2011 at 2:40

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GoogleCodeExporter commented 9 years ago
I just did a clean install of the emu to try and get it to work. It boots fine 
and plays ok a couple games fine but then after i config the emulator general 
controls to map the buttons to my arcade stick I'm then guaranteed after about 
20 seconds of play (say on the game 1941) to get a code dump.

Now everytime I play the emu it code dumps almost straight away after playing a 
game. I've just checked the errors log and its not saying anything at all? ..I 
took a picture of the code dump that comes up though in case thats of any use 
to you?

Hopefully its something fixable??

Original comment by kev1210r...@msn.com on 19 Jan 2011 at 7:01

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