EmulatorArchive / wii-mednafen

Automatically exported from code.google.com/p/wii-mednafen
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WonderSwan: Map "rotate" to button, persistent controls across rotations. #12

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
The WonderSwan emulator could use a couple of minor improvements around 
rotation. Some games, e.g. Klonoa, aren't played in one specific orientation, 
but require the player to rotate as the stage requires it: some are vertical, 
others horizontal. Entering the menu between stages becomes a hassle; allowing 
rotate to be mapped as a button would be great.

On a related note, per-game settings only save one custom button layout. Thus, 
when using custom layouts, it's necessary to re-set the controls every time the 
screen is rotated, since the layout returns to the default when switched. 
Thanks for any consideration.

Original issue reported on code.google.com by vaguereg...@gmail.com on 5 Nov 2011 at 6:09

GoogleCodeExporter commented 9 years ago
Ah nice, I didn't know about that. I will try to get it into the next release.

Thanks!

Original comment by raz0...@gmail.com on 5 Nov 2011 at 3:26

GoogleCodeExporter commented 9 years ago

Original comment by raz0...@gmail.com on 5 Nov 2011 at 3:26

GoogleCodeExporter commented 9 years ago

Original comment by raz0...@gmail.com on 27 Nov 2011 at 7:28

GoogleCodeExporter commented 9 years ago

Original comment by raz0...@gmail.com on 29 Nov 2011 at 6:02

GoogleCodeExporter commented 9 years ago
Will be in 0.1

Original comment by raz0...@gmail.com on 2 Dec 2011 at 1:02