Problem:Framerate is slightly too fast in "Dive Alert: Matt's Version"(NTSC -
UE) when like sending out a becon it take 2 seconds exactly in the emulator,3
and a half seconds almost 4 seconds on the real hardware(i know this because i
checked a few times between the emulator and my own ngpc and the game) and
music stops playing the first alarm in the cuts off while the other sfx's keep
playing normally,also i THINK the "Pac-man"(NTSC - UE) versions "Demo Screen"
is about 2-3 frames faster then the actual hardware but outside the "Demo
Screen" the framerate drops back to the correct while playing the game in the
emulator to what it is on the real hardware,if need be it i can MAYBE try to
get a video what it is im talking about
Original issue reported on code.google.com by pockroc...@hotmail.com on 24 Jan 2012 at 6:57
Original issue reported on code.google.com by
pockroc...@hotmail.com
on 24 Jan 2012 at 6:57